| Level |
KXP |
Psi 3 123 456 789 |
TH |
| 1 | 0 | 1-- --- --- | -1 |
| 2 | 5 | 2-- --- --- | -1 |
| 3 | 10 | 21- --- --- | -1 |
| 4 | 22.5 | 32- --- --- | -1 |
| 5 | 40 | 421 --- --- | +0 |
| 6 | 60 | 422 --- --- | +0 |
| 7 | 90 | 432 1-- --- | +0 |
| 8 | 135 | 433 2-- --- | +0 |
| 9 | 250 | 433 21- --- | +1 |
| 10 | 375 | 443 22- --- | +1 |
| 11 | 750 | 444 33- --- | +1 |
| 12 | 1125 | 444 441 --- | +1 |
| 13 | 1500 | 555 442 --- | +2 |
| 14 | 1875 | 555 442 1-- | +2 |
| 15 | 2250 | 555 552 1-- | +2 |
| 16 | 2625 | 555 553 21- | +2 |
| 17 | 3000 | 555 553 32- | +3 |
| 18 | 3375 | 555 553 321 | +3 |
| 19 | 3750 | 555 553 331 | +3 |
| 20 | 4125 | 555 554 332 | +3 |
| 21 | 4500 | 555 554 442 | +4 |
| 22 | 4875 | 555 555 443 | +4 |
| 23 | 5250 | 555 555 553 | +4 |
| 24 | 5625 | 555 555 554 | +4 |
| 25 | 6000 | 555 555 555 | +5 |
| 26 | 6375 | 666 655 555 | +5 |
| 27 | 6750 | 666 666 655 | +5 |
| 28 | 7125 | 666 666 666 | +5 |
| 29 | 7500 | 777 766 666 | +6 |
| 30 | 7875 | 777 777 766 | +6 |
| 31 | 8250 | 777 777 777 | +6 |
| 32 | 8625 | 888 877 777 | +6 |
| 33 | 9000 | 888 888 877 | +7 |
| 34 | 9375 | 888 888 888 | +7 |
| 35 | 9750 | 999 988 888 | +7 |
| 36 | 10125 | 999 999 999 | +7 |
|
| Requisites: | Chr
18; Class slots 2 |
| Alignment: | any |
| HD/level: | 2d2 |
| Weapon Prof.: | (level+1)/2 |
| To Hit Table: | Psi |
| Save Table: | Psi |
| Reference: | RDM |
| Groups: | Psionicist |
| Complexity: | CF=4 |
| You know Psi3 powers. PSP’s = Chr*LVL |
| Level 1: All dice in all powers is replaced by d handful (so Concussion is 3d handful, Baleful Teleport is 9d handful, etc.) A d handful is defined as 1d4+1d6+1d8+1d10+1d12+1d20. You may opt for average on this roll (33). |
| Level 1: +(1+LVL/5, round down) d handfuls to power DC’s (including psionic/ultra blast). |
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